Gallery Talk - World GameArtist Guy Goldstein in conversation with architect and curator Dan Handel
“American architect and inventor, Buckminster Fuller, proposed the “World Game” as a way to examine holistic design approaches in relation to global problems. Players teamed up for multi-hour games on a room-sized map, during which they regularly received information from a computer and tried to tackle issues of excess and lack of resources, or fertility and migration trends. (…) These world games may appear like a legacy of the last century, but they are in fact the basis of current attempts to propose credible images and possible scenarios for unfolding global events, such as the state of the oceans or the climate crisis.
In his work, Guy Goldstein produces images that are both a tribute and a parody of the world games and the lofty ambitions behind them: fields of small events and miniature situations, a proliferation of textual and visual information, observing eyes as a recurring motif, and absurd machines, reminiscent of control panels that have gone out of sync.” Dan Handel, excerpt from the text in the exhibition’s catalogue.
Dan Handel is an architect and curator whose work focuses on research-based exhibitions with special attention to underexplored ideas, figures, and practices that shape contemporary built environments. He was the inaugural Young Curator at the Canadian Centre for Architecture (CCA) in Montreal, has developed exhibitions for the Venice Biennale and Het Nieuwe Instituut in Rotterdam, and was curator of architecture and design at the Israel Museum. Handel holds a MArch from the Harvard Graduate School of Design, and a Ph.D. from the Technion Israel Institute of Technology. He is the architecture critic for the Haaretz newspaper weekend edition.Read more
8 Ha’Amal Street, Tel Aviv-Yafo
Tuesday, April 12th, 2022